For each faction there would be: cavalry,infantry,ranged,caster,buffer,tank,unique, powerfull.Įach faction would have different strenghts of course, but they'd all have these roles. Aside from the overpowered super units.įor troops, I'd want it to resemble some kind of army since its always implied to be that. I'd likely want to have a hero version of each troop type.
I'd want the artstyle to be a bit more realistic and dark like disciples, but I'd want the variety of factions and units of heroes.įor heroes, I'd go with multible heroes for each faction, probably about as much as in heroes. Single units who can be upgraded, though I'd likely go with less upgrades but multible upgrade options. Í find myself having plenty ideas about pretty much any kind of game.įor this type of game, I'd mix the strong elements of both heroes and disciples. The great thing about being part of the creation process is that you can create a better experience than anyone has offered before.
You'd not been doing it right if youre making a game you wouldnt want to play yourself though.